 | Full Plate | Built to endure even the deadliest strikes. | 2,010 | 15h | 3 combat encounters | 2× Iron Ingot, 1× Gold Ingot, 1× Polish, 1× Fabric, 1× Joining Material | Combat bonus: -1; Protection: +4 | |
 | Leather Armor | Light, quiet, and built for those who strike first. | 930 | 5h | 5 combat encounters | 1× Leather, 1× Fabric, 1× Fittings | Protection: +1 | |
 | Mail Armor | Strong enough to take a hit, light enough to strike back. | 1,184 | 10h | 5 combat encounters | 2× Iron Ingot, 1× Joining Material, 1× Leather | Protection: +2 | |
 | Undergarment | Provides comfort and modesty. Neither stop weapons. | | 6h | ∞ | | Protection: 0 | |
 | Bomb | Looks harmless enough - until it isn't. | 470 | 4h | 8 combat encounters | 1× Iron Ingot, 1× Paint | Combat bonus: +1; Damage: 10–15 | |
 | Bow | Wood, string, and nerve - simple tools demand steady skill. | 392 | 3h | 10 combat encounters | 1× Beechwood Board, 1× Wooden Nails | Combat bonus: +3; Damage: 3–8 | |
 | Ceramic Grenade | Shatters like pottery, except everyone dies. | 970 | 8h | 8 combat encounters | 1× Granite Block, 1× Joining Material, 1× Slate Tile | Combat bonus: +3; Damage: 3–8 | |
 | Crossbow | Power locked and loaded - takes time to ready, but hits hard with a steady hand. | 1,370 | 10h | 8 combat encounters | 1× Wooden Nails, 2× Oakwood Board, 1× Joining Material | Combat bonus: +2; Damage: 5–10 | |
 | Dagger | Small enough to go unnoticed, yet sharp enough to end a fight in an instant. | | | ∞ | | Combat bonus: +2; Damage: 3–8 | |
 | Hand Cannon | A deafening new invention, feared more for its noise than its aim - and unlike bow or sword, it requires no skill. | 1,860 | 13h | 6 combat encounters | 2× Iron Ingot, 2× Oakwood Board, 1× Handle, 2× Joining Material | Combat bonus: +1; Damage: 10–15 | |
 | Long Sword | A knight's classic. | 1,354 | 9h | 10 combat encounters | 2× Iron Ingot, 1× Oakwood Board, 2× Polish, 1× Handle | Combat bonus: +2; Damage: 10–15; Protection: +1 | Shadow Dagger |
 | Poison Dagger | Lethal beyond the first strike. | 1,216 | 3h | 8 combat encounters | 1× Short Sword, 1× Ethanol, 1× Ectoplasm | Combat bonus: +2; Damage: 5–10; Continues to deal damage after a hit. | |
 | Pot Grenade | A simple vessel, but its contents bring explosive ruin. | 1,266 | 8h | 6 combat encounters | 2× Iron Ingot, 2× Paint, 1× Wooden Nails | Combat bonus: +2; Damage: 5–10 | |
 | Shadow Dagger | A dagger infused with forbidden perfume, leaving enemies to fight shadows. They'll only see you when it's too late. | 3,050 | 6h | 8 combat encounters | 1× Long Sword, 2× Ethanol, 1× Ectoplasm | Combat bonus: +4; Damage: 3–8; roguery increases accuracy | |
 | Short Sword | Travel-size stabbing. | 440 | 4h | 10 combat encounters | 1× Iron Ingot, 1× Fittings | Combat bonus: +3; Damage: 5–10 | Poison Dagger |
 | Queen Bee | Bzz. Bzz. A surprisingly effective form of governance. | | | | | Needed to construct Bee Hives; Obtained via Hunt for Queen Bee; Open the Construction Menu and use the Queen Bee to build a Beehive. | |
 | Bloom of Discord | A subtle pollen that turns acquaintances into enemies. Plant the seed, watch the hatred bloom. | 246 | 3h | | 2× Lavender, 1× Jasmin | | |
 | Bone Bracelet | Carved from the bones of history's most devoted friends, David and Jonathan. | 176 | 2h | | 2× Bones | Same-gender citizen: +3 | |
 | Cart Cover | Time and weather ruin most things - except this. | 492 | 2h | | 1× Fabric, 1× Fittings | | |
 | Comb | A simple comb can shape more than hair - it shapes perception. | 696 | 5h | 5 turns | 1× Wooden Nails, 1× Handle, 1× Beechwood Board | Town Servant: +10; Town Bailiffs: +10; informants: +10 | |
 | Low-Level Thug Contract | A few of the Baron's roughest blades. Cheap, loud, and dangerous enough for easy prey. | | | | | Unlocks Attack Cart; Obtained via | |
 | Trained Thug Contract | A seasoned crew from the Baron's ranks. Steady hands, ready for real work. | | | | | Unlocks Attack Cart; Obtained via | |
 | Elite Professional Contract | The Baron's finest. Precise, ruthless, and built for well-guarded targets. | | | | | Unlocks Attack Cart; Obtained via | |
 | Crystal Ball | Gaze long enough, and the future will reveal itself - exactly as it was meant to be seen. | 2,040 | 10h | | 1× Polished Stone, 1× Precious Stone, 1× Fabric, 2× Hare | | |
 | D'Artagnan's Scent | The aroma of a legendary swordsman, distilled. Opponents facing you will find their courage - and their aim - suddenly unsteady. | 716 | 6h | | 2× Jasmin, 1× Wild Rose, 1× Polish | | |
 | Patron's Bust | Reminds everyone who they work for. | 1,314 | 7h | 4 turns | 1× Polished Stone, 1× Granite Block | | |
 | Diamond | In an empire where power bows to wealth, a diamond bends the room around it. | 1,486 | 10h | 3 turns | 1× Wool, 2× Precious Stone, 1× Sanding Block | State Authority: +7 | |
 | Drunkard Brew Beer | You'll reek of booze, mumbling like a drunken wretch. Even vultures will keep their distance. | 560 | 4h | | 2× Rye, 2× Barley, 1× Wooden Nails | | |
 | Faust's Elixir | What Faust would have killed for: a few precious years beyond his demonic contract. Too late for him, just in time for you. | 850 | 6h | | 2× Mandragora, 1× Paint, 1× Wooden Nails | Slightly improves Health | |
 | Fragrant Salve | People trust what doesn't offend their senses. | 430 | 3h | 2 turns | 1× Polish, 2× Jasmin | Workers: +2 bondopinion per turn | |
 | Gold Chain | Not subtle, not meant to be. | 2,140 | 10h | 3 turns | 1× Gold Ingot, 1× Precious Stone, 1× Polished Stone, 1× Joining Material | State Authority: +7 | |
 | Grease Jar | A thick, dark grease. Keeps cart wheels moving smoothly while protecting them from wear. | 930 | 7h | | 1× Mandragora, 1× Deadly Nightshade, 1× Paint, 1× Polish | | |
 | Grindstone | Turn dull edges into deadly weapons, keeping your entire arsenal sharp and ready. | 238 | 3h | | 2× Brick, 1× Granite Block | | |
 | Handcrafted Bible | This sacred bible radiates a devotion so pure, even the Pope will be moved by it. | 2,130 | 15h | | 2× Paper, 1× Fittings, 1× Paint, 1× Beechwood Board, 1× Fabric | +2 +2 | |
 | Writ of Mastery | More than paper - this is a key to unlock the loyalty of your workforce, proving you're a true artisan in their eyes. | 1,620 | 10h | 3 turns | 2× Paper, 2× Oakwood Board, 1× Paint, 1× Silver Ingot | +5 bonus with employees of Target building | |
 | Bandages | Wounds close. Bones set. The body, reluctant as ever, agrees to continue. | 200 | | | | Worker: +20 Energy | |
 | Healing Balm | Ancient wisdom in balm form that heals wounds and restores vigor, turning gray hairs black when no one is watching. | 656 | 7h | 4 turns | 2× Lavender, 2× Musk | Cures illnesses | |
 | Herbal Liqueur | This potent liquor burns going down, yet it banishes even the deadliest illnesses before the empty glass hits the table. | 1,356 | 9h | 4 turns | 1× Barley, 2× Ethanol, 2× Silver Ingot, 1× Paint | restoreEnergy regeneration doubled; health loss halved | |
 | Holy Relic | A plank from Noah's Ark, a stone from Golgotha, Lazarus' shroud, or a fragment of Moses' tablets. | | | | | Needed to construct a Shrine; Obtained via Events; Open the Construction menu and use the Holy Relic to build a Shrine. | |
 | Jewelry Chest | A sturdy chest that keeps your treasures safe, almost as valuable as the jewels it holds. | 2,030 | 13h | | 2× Fittings, 1× Precious Stone, 2× Pinewood Board, 1× Polish, 1× Gold Ingot | | |
 | Leather Doublet | Tailored for those who seek style but are wary of the dangers lurking in the city's streets. | 682 | 6h | | 1× Wool, 1× Flax, 1× Leather | | |
 | Letter from Rome | Authentic-looking seals and damning accusations turn trusted faithful into heretics in the eyes that matter most. | 1,096 | 8h | | 2× Paper, 2× Silver Ingot, 1× Gold Ingot | -5 opinion with 3 random citizens | |
 | Lucky Stone | Rub it once and suddenly regional officials think you're a lot more charming than you actually are. | 1,830 | 12h | 1 turn | 1× Gold Ingot, 2× Slate Tile, 2× Granite Block, 2× Sanding Block | State Authority: +15; Town Council: +15; Church Authority: +15; Town Servant: +15; Town Bailiffs: +15; informants: +15 | |
 | Heroes' Feast | Slow-cooked tender cuts of meat, their juices mingling with fragrant herbs and velvety sauces. | 910 | 8h | | 1× Rye, 2× Hare, 1× Ectoplasm, 1× Lavender | Energy fully restored instantly | |
 | Magic Hat | The oddest things can happen to the wearer of a magic hat... | 2,324 | 12h | | 2× Gold Ingot, 3× Fabric, 3× Vegetable Dye, 2× Precious Stone | | |
 | Metaphysical Belt | A simple belt, yet once worn, it fills your mind with the certainty that no one can challenge you. | 1,836 | 12h | 3 turns | 1× Iron Ingot, 2× Silver Ingot, 2× Fittings, 2× Paint | +4 | |
 | Musk Scent | One dab behind the ears makes you irresistible. Even the most indifferent admirers fall for your “magnetic personality.” | 1,000 | 7h | | 2× Musk, 1× Wild Rose, 2× Ethanol | +3 bonus with 3 random officials of opposite gender | |
 | Penitent's Robe | Assault becomes self-defense, theft becomes borrowing, and even if you lose, the executioner will aim for a cleaner cut. | 1,978 | 12h | | 2× Ectoplasm, 2× Shroud, 2× Precious Stone, 2× Gold Ingot | | |
 | Nobility Rights | A sealed charter issued by the ruling authority, granting its bearer recognition as a member of the noble estate. | | | | | Grants the right to claim a noble title; Obtained via | |
 | Nobleman's Staff | More than mere walking aid, this elegant staff makes those in power see you as their equal. | 1,926 | 10h | 4 turns | 2× Beechwood Board, 1× Gold Ingot, 1× Wooden Nails, 1× Polished Stone | Town Council: +8; Church Authority: +8 | |
 | Hypnotic Pendulum | When shops are closed, a quick swing of this pendulum convinces a merchant to open their store just for you. | 820 | 6h | | 2× Iron Ingot, 1× Leather, 1× Fittings | | |
 | Plague Repellent | Invisible barrier against the invisible enemy - disease stands no chance where this formula was sprayed. | 1,208 | 10h | 2 turns | 4× Bat's Blood, 2× Ethanol, 1× Deadly Nightshade | +10 Hygiene | |
 | Pipe | Its music grants great power at a cost. The rats were practice. The children of Hamelin were the prize. | 178 | 2h | 3 turns | 2× Willow Wood | +2; -1 | |
 | Poem | A delicate poem crafted to speak the words your heart longs to say. | 314 | 2h | | 1× Paper | Opposite-gender citizen: +3 | |
 | Powder of Dark Decline | A subtle dust that clouds combat instincts, causing blades to waver and strikes to falter. | 1,200 | 8h | 2 turns | 2× Skull, 2× Ectoplasm, 1× Polish | -2 | |
 | Protective Cross | A divine safeguard against both supernatural threats and mortal gossip. | 690 | 3h | | 2× Handle, 1× Sanding Block | | |
 | Royal Gambeson | A masterwork of luxury and protection, the Royal Gambeson weaves power into every golden stitch. | 2,536 | 14h | 4 turns | 1× Gold Ingot, 1× Polished Stone, 2× Vegetable Dye, 2× Fabric | State Authority: +5 +2 | |
 | Sacred Scent | The aura of piety in a bottle - one drop transforms any criminal into a saint in the eyes of judges. | 1,312 | 9h | 3 turns | 2× Lavender, 3× Wild Rose, 1× Polish, 1× Ethanol | +1 at the start of the turn | |
 | Gold-Threaded Sash | An argument you wear. | 1,702 | 10h | 2 turns | 2× Gold Ingot, 1× Fabric, 2× Vegetable Dye, 2× Leather | Town Servant: +4; +1 | |
 | Silver Chain | A striking silver chain that draws admiration - and perhaps a hint of envy - for its unmistakable presence. | 704 | 6h | 3 turns | 1× Iron Ingot, 2× Silver Ingot, 1× Fittings | Town Council: +10; Church Authority: +10 | |
 | Silver Ring | In city halls, a polished ring says more than a polished speech. | 186 | 2h | 3 turns | 1× Iron Ingot, 1× Silver Ingot | Town Servant: +10; Town Bailiffs: +10; informants: +10 | |
 | Skill Book I | Hidden knowledge revealed. One reading and you'll discover talents you never knew were dormant inside you. | 526 | 5h | | 1× Paper, 1× Pinewood Board | +1 random skill | |
 | Skill Book II | The sequel delves into techniques once deemed “too advanced for beginners.” The author hasn't been seen since the manuscript was delivered. | 1,322 | 8h 30m | | 2× Paper, 1× Pinewood Board, 1× Silver Ingot, 1× Joining Material | +2 random skills; +200 | |
 | Skull Candle | A candle of eerie flame, burning itself - and half your misdeeds - from official records and witnesses' memory. | 462 | 4h | 2 turns | 1× Skull, 1× Ectoplasm | 50% of crimes won't be recognized | |
 | Skullfire | Slip a few drops into the drink of someone you hold disdain for, and soon their head will throb with smoldering pain. | 1,730 | 10h | 1 turn | 1× Rye, 3× Ethanol, 1× Joining Material, 1× Fittings | -2 | |
 | Slate Board | For when you want your kids to debate with wit, even if it's in chalk. | 1,338 | 7h | | 1× Oakwood Board, 2× Slate Tile, 2× Paint | | |
 | Slumber Spindle | One prick puts a rival to sleep at the worst moment, costing them the election. The snoring is a bonus. | 960 | 8h | | 2× Iron Ingot, 2× Rowan Berry, 1× Joining Material | | |
 | Soap of Disgust | A stench so offensive, spies will choose failure over proximity. And so will everyone else. | 1,808 | 10h | 4 turns | 2× Musk, 2× Ethanol, 2× Wild Rose, 2× Polish | -5 opinion with every character | |
 | Soil Solution | Feed the soil and watch your workers gather more of everything the land provides. | 1,596 | 12h | 2 turns | 3× Toad's Eyes, 2× Bat's Blood, 1× Spider's Legs, 3× Iron Ingot, 2× Paper | | |
 | Sorcerer's Document I | Your enemy's worst nightmare - evidence. Every spy in the city suddenly remembers seeing your rival at a crime scene they never visited. | 700 | 6h | | 1× Bones, 1× Ectoplasm, 1× Shroud | Fabricates evidence of a random crime | |
 | Sorcerer's Document II | Twice the accusations, twice the headache. Your enemy won't just be defending themselves in one court, but two. | 1,510 | 10h | | 1× Ectoplasm, 2× Shroud, 1× Precious Stone, 1× Polish | Fabricates evidence of two random crimes | |
 | Spinning Top | A child's toy, a craftsman's first lesson in precision. | 478 | 4h | | 1× Granite Block, 1× Sanding Block | | |
 | Stink Bomb | Unleashes a stench so foul even rats flee, emptying your rival's shop in seconds. Remember to act surprised when it “accidentally” drops. | 1,492 | 11h | | 2× Toad's Eyes, 3× Bat's Blood, 2× Spider's Legs, 2× Wooden Nails | | |
 | Stone Chest | Too heavy to steal, but don't forget to lock it. | 3,030 | 13h | | 2× Granite Block, 2× Polished Stone, 1× Gold Ingot, 1× Precious Stone | | |
 | Strong Beer | Offered with a smile to hide its true intent, this potent ale turns a “friend” into a stumbling fool with dulled reflexes. | 438 | 3h | 1 turn | 1× Rye, 2× Barley, 1× Ethanol | -2 | |
 | Tirade of Hatred | Sign this distasteful letter with someone else's name, and watch as it sets the stage for mistrust and betrayal among them. | 818 | 6h | | 1× Paper, 1× Beechwood Board, 1× Paint | | |
 | Toad Slime | Placed on the doorknob, unnoticed at first, but soon its consequences will stick. | 1,002 | 10h | 3 turns | 2× Toad's Eyes, 1× Bat's Blood, 2× Spider's Legs, 1× Paint | Residence inhabitants: High chance of contracting an illness | |
 | Toy Sword | A child's first step toward knighthood. | 804 | 6h | | 1× Pinewood Board, 1× Sanding Block, 1× Handle | +1 | |
 | Tunic | Worn close to the skin, it absorbs the impact of what's to come. | 1,024 | 7h | | 1× Silver Ingot, 2× Fabric, 2× Vegetable Dye | | |
 | Voodoo Doll | Made with care, used with caution - this effigy weaves unseen threads between you and those it represents. | 1,810 | 11h | | 3× Rowan Berry, 1× Leather, 1× Fabric, 2× Precious Stone | Moderately worsens Health | |
 | Walking Stick | Long stretches of road are easier to traverse with a walking stick in hand. | 328 | 2h | 4 turns | 2× Pinewood Board, 1× Handle | +2 Energy regeneration | |
 | Warm Socks | For those who can't afford cold feet - literally or figuratively - these socks are your first step toward winter labor readiness. | 172 | 2h | | 1× Wool, 1× Flax | | |
 | Weak Beer | A brew so mild, you'll hardly notice... until you're ordering a second round. | 282 | 1h 30m | | 1× Barley, 1× Ethanol | +10 Courtship Progress | |
 | Wholegrain Meal | Not the tastiest meal, but it's not bad when washed down with beer. | 166 | 2h | | 1× Rye, 1× Barley | +10 Energy; +5 bonus with all employees | |
 | Willow Rod | When your workers drag their feet, a willow rod offers a persuasive push to finish the job. | 460 | 4h | | 1× Willow Wood, 1× Leather | | |
 | Woollen Cloak | Turns out, wool is cheaper than a funeral. | 460 | 4h | | 1× Wool, 1× Fabric | | |
 | Antidote | Tastes worse than the poison, works better than most prayers. | 545 | 10h | | 4× Slate Tile, 4× Polish, 4× Paint | | |
 | Draught of the 7th Sense | Feels like heaven signed a coupon for your sins. | 814 | 10h | | 4× Ectoplasm, 4× Ethanol, 3× Precious Stone | | |
 | Draught of Zest | Poured over weary hands, it turns drudgery into drive and toil into triumph. | 944 | 10h | | 2× Slate Tile, 2× Oakwood Board, 2× Polish | | |
 | Dream Poison | The victim sleeps deep, their strength stolen by dreams they cannot escape. | 949 | 10h | | 2× Ectoplasm, 2× Slate Tile, 1× Precious Stone | | |
 | Endurance Drink | A strange, bubbling brew that tingles on the tongue, leaving you feeling strangely alert. | 236 | 3h | | 1× Mandragora, 2× Deadly Nightshade | +30 Energy | |
 | Fragrance of Blind Jealousy | A single breath twists admiration into envy, and envy into ruinous spite. | 597 | 10h | | 3× Musk, 3× Ethanol, 3× Oakwood Board | | |
 | Fragrance of Complaisance | One sniff, and suddenly “yes” feels like the only word in the language. | 667 | 10h | | 3× Musk, 3× Ethanol, 2× Paint | | |
 | Fragrance of Manipulation | A sly aroma that shields from schemes and even turns plots back on their makers. | 713 | 10h | | 3× Musk, 2× Ectoplasm, 2× Precious Stone | | |
 | Fume of Berserk Rage | Breath it in, and reason flees - leaving only the frenzy of broken bodies. | 667 | 10h | | 2× Musk, 2× Oakwood Board, 2× Polish | | |
 | Fume of Decay | A foul vapor that gnaws through storerooms, leaving rot where wealth once stood. | 576 | 10h | | 3× Ectoplasm, 3× Slate Tile, 2× Paint | | |
 | Fume of Forgetfulness | One whiff and skill itself begins to wither, as if the body forgets what it once knew. | 588 | 10h | | 2× Ectoplasm, 2× Slate Tile, 1× Ethanol | | |
 | Magical Ink | Write it with this, and even nonsense sounds profound. | 597 | 10h | | 4× Polish, 4× Paint, 3× Precious Stone | | |
 | Paralysing Poison | It creeps through the veins until even lifting a hand feels like moving stone. | 546 | 10h | | 3× Musk, 3× Ethanol, 3× Ectoplasm | | |
 | Perfume of Romance | Fragrant, intoxicating - hearts warm, reason chills. Few resist, fewer should. | 713 | 10h | | 6× Ethanol, 3× Musk, 3× Polish | | |
 | Philosopher's Stone | The great transmuter's prize. Its touch wards off sickness, steel, and even time itself. | 1,000 | 10h | | 3× Ectoplasm, 3× Precious Stone, 3× Polished Stone, 2× Ethanol | | |
 | Poison of Anxiety | It crawls under the skin, draining vigor and binding the victim tighter than chains. | 713 | | | 5× Slate Tile, 5× Oakwood Board, 4× Paint | | |
 | Sleeping Draught | The fastest way to miss a meeting. Or a year. | 667 | 10h | | 4× Ethanol, 3× Oakwood Board, 2× Polish | | |
 | Tincture of Oblivion | A sip, and even your worst enemy forgets why they hate you. | 588 | 10h | | 3× Polish, 2× Sanding Block, 4× Polished Stone | | |
 | Weapon Poison | Because sometimes stabbing once just isn't enough. | 691 | 10h | | 1× Precious Stone, 1× Ectoplasm, 2× Ethanol | | |
 | Ectoplasm | A viscous substance from spirits, feared as much as it is revered. | 120 | 1h 20m | | 1× Bones, 1× Skull | | Draught of the 7th Sense, Dream Poison, Fragrance of Manipulation, Fume of Decay, Fume of Forgetfulness, Heroes' Feast, Paralysing Poison, Penitent's Robe, Philosopher's Stone, Poison Dagger, Powder of Dark Decline, Shadow Dagger, Skull Candle, Sorcerer's Document I, Sorcerer's Document II, Weapon Poison |
 | Ethanol | Pure, potent, and flammable - handle with care. | 112 | 1h 20m | | 1× Rye, 1× Barley | | Draught of the 7th Sense, Fragrance of Blind Jealousy, Fragrance of Complaisance, Fume of Forgetfulness, Herbal Liqueur, Musk Scent, Paralysing Poison, Perfume of Romance, Philosopher's Stone, Plague Repellent, Poison Dagger, Sacred Scent, Shadow Dagger, Skullfire, Sleeping Draught, Soap of Disgust, Strong Beer, Weak Beer, Weapon Poison |
 | Fabric | The difference between a beggar's rag and a duke's robe is just tailoring. | 124 | 1h 20m | | 1× Wool, 1× Flax | | Cart Cover, Crystal Ball, Full Plate, Gold-Threaded Sash, Handcrafted Bible, Leather Armor, Magic Hat, Royal Gambeson, Tunic, Voodoo Doll, Woollen Cloak |
 | Fittings | Hinges, brackets, and decorative pieces - used to fasten, support, or add a touch of style in your crafting. | 116 | 1h 20m | | 2× Iron Ingot | | Cart Cover, Handcrafted Bible, Hypnotic Pendulum, Jewelry Chest, Leather Armor, Metaphysical Belt, Short Sword, Silver Chain, Skullfire |
 | Handle | The part you only notice when it breaks. | 90 | 1h 20m | | 1× Beechwood Board | | Comb, Hand Cannon, Long Sword, Protective Cross, Toy Sword, Walking Stick |
 | Joining Material | Nails, rivets, screws - the tiny pieces that hold big things together. | 150 | 1h 40m | | 2× Iron Ingot | | Ceramic Grenade, Crossbow, Full Plate, Gold Chain, Hand Cannon, Mail Armor, Skill Book II, Skullfire, Slumber Spindle |
 | Leather | A skin that outlives its owner. Yesterday's beast, tomorrow's fashion statement. | 138 | 1h 20m | | 1× Hare, 1× Willow Wood | | Gold-Threaded Sash, Hypnotic Pendulum, Leather Armor, Leather Doublet, Mail Armor, Voodoo Doll, Willow Rod |
 | Paint | Color in a jar. What else did you expect? | 134 | 1h 50m | | 1× Mandragora, 1× Deadly Nightshade | | Antidote, Bomb, Faust's Elixir, Fragrance of Complaisance, Fume of Decay, Grease Jar, Handcrafted Bible, Herbal Liqueur, Magical Ink, Metaphysical Belt, Poison of Anxiety, Pot Grenade, Slate Board, Tirade of Hatred, Toad Slime, Writ of Mastery |
 | Paper | Just paper... nothing to write home about. | 124 | 1h 20m | | 1× Pinewood Board, 1× Beechwood Board | | Handcrafted Bible, Letter from Rome, Poem, Skill Book I, Skill Book II, Soil Solution, Tirade of Hatred, Writ of Mastery |
 | Polish | A final touch of brilliance for any masterpiece. | 138 | 1h 50m | | 1× Lavender, 1× Jasmin | | Antidote, D'Artagnan's Scent, Draught of Zest, Fragrant Salve, Full Plate, Fume of Berserk Rage, Grease Jar, Jewelry Chest, Long Sword, Magical Ink, Perfume of Romance, Polished Stone, Powder of Dark Decline, Sacred Scent, Sleeping Draught, Soap of Disgust, Sorcerer's Document II, Tincture of Oblivion |
 | Polished Stone | A stone honed to a flawless sheen. | 520 | 4h 40m | | 1× Granite Block, 1× Polish | | Crystal Ball, Gold Chain, Nobleman's Staff, Patron's Bust, Philosopher's Stone, Royal Gambeson, Stone Chest, Tincture of Oblivion |
 | Sanding Block | Turns rough edges into smooth ones. | 136 | 1h 50m | | 1× Brick, 1× Granite Block | | Diamond, Lucky Stone, Protective Cross, Spinning Top, Tincture of Oblivion, Toy Sword |
 | Wooden Nails | They are like nails. But wooden. | 124 | 1h 20m | | 1× Pinewood Board, 1× Beechwood Board | | Bow, Comb, Crossbow, Drunkard Brew Beer, Faust's Elixir, Nobleman's Staff, Pot Grenade, Stink Bomb |
 | Barley | A common grain used in both food and brewing. | 14 | 30m | | | | Drunkard Brew Beer, Ethanol, Herbal Liqueur, Strong Beer, Weak Beer, Wholegrain Meal |
 | Bat's Blood | A dark fluid, rumored to hold unnatural properties. | 24 | 30m | | | | Plague Repellent, Soil Solution, Stink Bomb, Toad Slime |
 | Beechwood Board | A craftsman's dream - carves like butter, but don't expect it to outlive you. | 12 | 25m | | 1× Meter of Beechwood | | Bow, Comb, Handcrafted Bible, Handle, Nobleman's Staff, Paper, Tirade of Hatred, Wooden Nails |
 | Bones | Silent remnants of the past, used in rituals and crafts. | 18 | 30m | | | | Bone Bracelet, Ectoplasm, Sorcerer's Document I |
 | Brick | Fired clay block, the foundation of almost every city ever built. | 10 | 15m | | 1× Clay | | Grindstone, Sanding Block |
 | Deadly Nightshade | Potent botanical that causes hallucinations in small doses, death in larger ones. | 12 | 30m | | | | Endurance Drink, Grease Jar, Paint, Plague Repellent |
 | Flax | Fibrous plant processed into linen for clothing. | 16 | 30m | | | | Fabric, Leather Doublet, Warm Socks |
 | Gold Ingot | A solid bar of pure gold. | 58 | 1h 20m | | 1× Gold Ore | | Full Plate, Gold Chain, Gold-Threaded Sash, Jewelry Chest, Letter from Rome, Lucky Stone, Magic Hat, Nobleman's Staff, Penitent's Robe, Royal Gambeson, Stone Chest |
 | Granite Block | Only granite blocks can provide a foundation as strong as stone. | 16 | 20m | | 1× Granite Unhewn | | Ceramic Grenade, Grindstone, Lucky Stone, Patron's Bust, Polished Stone, Sanding Block, Spinning Top, Stone Chest |
 | Hare | Swift forest creature valued for both meat and fur. | 25 | 30m | | | | Crystal Ball, Heroes' Feast, Leather |
 | Iron Ingot | A solid, standardized chunk of iron. | 14 | 25m | | 1× Iron Ore | | Bomb, Fittings, Full Plate, Hand Cannon, Hypnotic Pendulum, Joining Material, Long Sword, Mail Armor, Metaphysical Belt, Pot Grenade, Short Sword, Silver Chain, Silver Ring, Slumber Spindle, Soil Solution |
 | Jasmin | Sweet-scented blossoms that release their strongest aroma at night. | 12 | 30m | | | | Bloom of Discord, D'Artagnan's Scent, Fragrant Salve, Polish |
 | Lavender | Purple herb known for its calming properties and clean scent. | 16 | 30m | | | | Bloom of Discord, Healing Balm, Heroes' Feast, Polish, Sacred Scent |
 | Mandragora | Human-shaped root believed to possess magical properties. | 14 | 30m | | | | Endurance Drink, Faust's Elixir, Grease Jar, Paint |
 | Musk | A substance with an alluring, earthy fragrance, extracted in ways best left unsaid. | 40 | 30m | | | | Fragrance of Blind Jealousy, Fragrance of Complaisance, Fragrance of Manipulation, Fume of Berserk Rage, Healing Balm, Musk Scent, Paralysing Poison, Perfume of Romance, Soap of Disgust |
 | Oakwood Board | Oak doesn't bend - it waits for you to break. | 80 | 1h 30m | | 1× Meter of Oakwood | | Crossbow, Draught of Zest, Fragrance of Blind Jealousy, Fume of Berserk Rage, Hand Cannon, Long Sword, Poison of Anxiety, Slate Board, Sleeping Draught, Writ of Mastery |
 | Pinewood Board | A beginner-friendly wood, easy to shape and tough to ruin. | 22 | 40m | | 1× Meter of Pinewood | | Jewelry Chest, Paper, Skill Book I, Skill Book II, Toy Sword, Walking Stick, Wooden Nails |
 | Precious Stone | A variety of precious stones, but not enough to recreate the Imperial Crown. | 146 | 3h | | 1× Rough Precious Stone | | Crystal Ball, Diamond, Draught of the 7th Sense, Dream Poison, Fragrance of Manipulation, Gold Chain, Jewelry Chest, Magic Hat, Magical Ink, Penitent's Robe, Philosopher's Stone, Sorcerer's Document II, Stone Chest, Voodoo Doll, Weapon Poison |
 | Rowan Berry | Its red berries were said to turn aside will-o'-the-wisps. | 40 | 30m | | | | Slumber Spindle, Voodoo Doll |
 | Rye | A sturdy grain, perfect for bread - solid or liquid. | 18 | 30m | | | | Drunkard Brew Beer, Ethanol, Heroes' Feast, Skullfire, Strong Beer, Wholegrain Meal |
 | Shroud | The last outfit you'll ever need. | 40 | 30m | | | | Penitent's Robe, Sorcerer's Document I, Sorcerer's Document II |
 | Silver Ingot | Precious metal brick, second only to gold in value. | 28 | 40m | | 1× Silver Ore | | Herbal Liqueur, Letter from Rome, Metaphysical Belt, Silver Chain, Silver Ring, Skill Book II, Tunic, Writ of Mastery |
 | Skull | The remaining bone structure that once protected a brain. | 25 | 30m | | | | Ectoplasm, Powder of Dark Decline, Skull Candle |
 | Slate Tile | Durable and sturdy tile for roofs and floors. | 102 | 2h | | 1× Slate Unhewn | | Antidote, Ceramic Grenade, Draught of Zest, Dream Poison, Fume of Decay, Fume of Forgetfulness, Lucky Stone, Poison of Anxiety, Slate Board |
 | Spider's Legs | Eight segmented limbs plucked from the stealthiest of hunters. | 28 | 30m | | | | Soil Solution, Stink Bomb, Toad Slime |
 | Toad's Eyes | Bulging orbs harvested from common amphibians. | 22 | 30m | | | | Soil Solution, Stink Bomb, Toad Slime |
 | Vegetable Dye | Natural coloring extracted from plants and roots. | 36 | 30m | | | | Gold-Threaded Sash, Magic Hat, Royal Gambeson, Tunic |
 | Wild Rose | Legends say that wild roses grow where the blood of saints or holy knights was spilled. | 40 | 30m | | | | D'Artagnan's Scent, Musk Scent, Sacred Scent, Soap of Disgust |
 | Willow Wood | Flexible timber harvested from trees that grow near water. | 18 | 30m | | | | Leather, Pipe, Willow Rod |
 | Wool | It warms. It itches. | 18 | 30m | | | | Diamond, Fabric, Leather Doublet, Warm Socks, Woollen Cloak |
 | Clay | Malleable earth, typically used for making bricks and pottery. | 5 | 15m | | | | Brick |
 | Gold Ore | Unprocessed stone with gold waiting to be extracted. | 25 | 1h 20m | | | | Gold Ingot |
 | Granite Unhewn | Big, heavy, and stubborn - like your uncle after two ales. | 8 | 20m | | | | Granite Block |
 | Iron Ore | Reddish stone that yields workable iron when properly smelted. | 6 | 25m | | | | Iron Ingot |
 | Meter of Beechwood | Pale, smooth timber. | 4 | 15m | | | | Beechwood Board |
 | Meter of Oakwood | Dense, dark timber. | 40 | 2h | | | | Oakwood Board |
 | Meter of Pinewood | Light, fragrant timber. | 8 | 25m | | | | Pinewood Board |
 | Rough Precious Stone | A dull, colorful rock that can be cut and polished to real gems. | 60 | 2h 40m | | | | Precious Stone |
 | Silver Ore | Pale-veined stone that catches the light, like a fallen shard of the moon. | 13 | 50m | | | | Silver Ingot |
 | Slate Unhewn | Unprocessed rock material, waiting to be transformed into roofing or flooring. | 50 | 2h | | | | Slate Tile |