Actions
| Icon | Action | Description and result | Requirements |
|---|---|---|---|
| Obtain an Alchemist's License | Obtain an Alchemist's License and pursue experiments where curiosity is rewarded and explosions are occasionally educational. Unlocks profession: Alchemist | Profession rank 1; Full Game | |
| Obtain a Smith's License | Obtain a Smith's License and work at the forge, where iron yields only to heat, strength, and patience. Unlocks profession: Smith | Profession rank 1; Full Game | |
| Obtain a Joiner's License | Secure a Joiner's License and practice a craft where proper joints hold firm - without depending on someone else's iron. Unlocks profession: Joiner | Profession rank 1; Full Game | |
| Obtain an Innkeeper's License | Secure an Innkeeper's License and preside over a house where ale is poured and secrets travel freely. Unlocks profession: Innkeeper | Profession rank 1; Full Game | |
| Obtain a Perfumer's License | Secure a Perfumer's License and trade in fragrances refined enough to improve even the city's less fortunate aromas. Unlocks profession: Perfumer | Profession rank 1; Full Game | |
| Take the Preacher's Oath | Swear the oath and gain the right to practice as a Preacher - within the holy bounds of doctrine. Mentions: Preacher | Profession rank 1; Full Game | |
| Prove Yourself to the Robbers | The road favors the ruthless. To command a band of robbers, prove you are one of them. | Profession rank 1; Full Game | |
| Obtain a Stone Mason's License | Obtain a Stone Mason's License and commit to working in straight lines - some of us find them comforting. Unlocks profession: Stone Mason | Profession rank 1; Full Game | |
| Obtain a Tailor's License | Obtain a Tailor's License and shape garments to fit both body and ambition. Unlocks profession: Tailor | Profession rank 1; Full Game | |
| Earn Your Place Among Thieves | To run a Hideout, you must gain acceptance in a circle where trust is thin, pockets are lighter, and attention is best avoided. Mentions: Hideout | Profession rank 1; Full Game | |
| Swear Service as a Guard | Swear service as a Guard and uphold order. | Profession rank 1; Full Game | |
| Declare Your Heir | Choose who will inherit your titles, property, and wealth when your current character dies. An heir keeps the game going and your dynasty alive. | ||
| Pick a Line of Work | Select your Active Profession. | Full Game | |
| Serve as Squire (1/2) | Test your martial skill in the service of a noble. You must complete two quests before you are granted Nobility Rights. | Patrician title | |
| Serve as Squire (2/2) | If you are successful in this task, you gain the right to call yourself a noble in all but name. Formal recognition still requires an official application. Mentions: Patrician | Patrician title | |
| Serve as Cupbearer (1/3) | Test your rhetoric skill in the service of a noble. You'll have to complete three quests before you may request Nobility Rights. | Patrician title | |
| Serve as Cupbearer (2/3) | Court service requires time to build trust, prove discretion, and demonstrate you're worthy of elevation. There are two more tasks to go before the sweet Nobility Rights. Mentions: Nobility Rights, Patrician | Patrician title | |
| Serve as Cupbearer (3/3) | You may finally request Nobility Rights, then you can formally apply for a noble title, provided you have all that wealth. Mentions: Nobility Rights, Patrician | Patrician title | |
| Purchase Nobility Rights | Buy your way in - no service, no sweat. Nobility Rights are granted outright. Mentions: Nobility Rights, Patrician | Patrician title | |
| Attack Cart | Hire thugs to attack a cart. Easy profit if it's unguarded - otherwise, expect a fight. | ||
| Hire Low-Level Thugs | Approach the Robber Baron and ask whether they have a few spare blades to lend. Offer a modest purse and some passable weapons, and you will receive a contract. | ||
| Hire Trained Thugs | Present yourself before the Robber Baron and request a dependable crew from their ranks. With respectable coin and reliable steel set forth, you will be granted a contract binding seasoned outlaws to your cause. | ||
| Hire Elite Professionals | Stand before the Robber Baron with generous tribute and finely crafted weapons, and ask for their finest men. If they are satisfied, a contract will be placed in your hands - commanding their most disciplined and capable operatives. | ||
| Watch the Bard Perform | If you seek a little inspiration, start with a simple tune. | Requires a building | |
| Blacken Someone's Name | Pass on evidence to damage another's opinion of the sinner. Rhetoric matters - yours to persuade, theirs to withstand. Mentions: Rhetoric | Blacken improvement | |
| Blackmail for Coin | Use evidence to demand payment in exchange for silence. Greater proof demands greater payment. Governed by: Blackmail | ||
| Blackmail to Force Resignation | Strong evidence has a way of pushing officials into early retirement. Governed by: Blackmail | ||
| Bribe | Slip them silver and hope they forget their principles. Some cost more than others, unless roguery is part of your charm. Governed by: Bribery Mentions: Roguery | Bribe improvement | |
| Hunt for the Queen Bee | Try to catch a Queen Bee. With her, you can build a hive - and let hundreds of tiny workers make money for you. Mentions: Queen Bee | ||
| Shame the Pilloried | Do your part in reinforcing civic order by throwing things at the pilloried. | Requires a building | |
| Small Repairs | Brush off the dust, tighten a hinge - a little care now spares costly repairs later. | Requires an owned building | |
| Send Gift to Love Interest | Thoughtful choices win hearts faster than empty flattery. | Currently courting | |
| Sweet-Talk Your Love Interest | If rhetoric is your forte, words can do what coin cannot. Mentions: Rhetoric | Currently courting | |
| Curse | To lay a curse on someone, you must offer an item in sacrifice. | ||
| Invite to Dinner | Invite them to dine - impressing the common is cheap, impressing the wealthy is not. Either way favors are best served after supper. | Feast improvement | |
| Challenge to Duel | Has a fellow or lass slighted you, with an unkind remark or a cross look? Let steel speak for your honor. Mentions: Martial | ||
| Generate Hatred | Lean in and ignite a little discord between two people, dragging their opinion of one another downward. Mentions: Prefect | Prefect office | |
| Sign Up for Guard Service | A dangerous guard duty, brief but demanding. Mentions: Martial | ||
| Seek a Cure | If you are sick or injured, the physician offers the most effective treatment. | ||
| Hire Escort | Hire mercenaries to defend your cart against lurking robbers during its journey. | ||
| Inspire Fear | You don't raise your voice. You don't make threats. You just let them feel it - your status, your power, your reach. A silent reminder: ‘I'm above you. Act accordingly.' | ||
| Write Lampoon | Words can wound deeper than blades. Craft a biting satire to shame your target in public. The sharper your rhetoric, the sharper the sting. Mentions: Rhetoric | Lampoon improvement | |
| Restore Infrastructure | Authorize reconstruction to address damage and restore basic order. | ||
| Quell Unrest | Intervene to contain unrest and restore public calm. | ||
| Make Peace | Step in and force a little peace between two stubborn souls, raising their opinion of each other. | Bishop office | |
| Oversee Work | Your presence alone stirs effort. Productivity rises when the boss is watching. | Requires an owned building | |
| Pay One Time Bonus | Give the workers a little extra. Let them think they've found something worth staying for. | ||
| Routine Examination | Have yourself examined by a physician. Stand still. Try not to ask questions. | ||
| Pray | Spend time in prayer. The church may not answer, but something always does. | ||
| Pray for Others | Offer a prayer for someone, asking fortune to lean their way. | ||
| Pray in Shrine | Say a gentle prayer for your children, wishing them blessings and strong health. | Has children | |
| Pray for the Workers | A moment is taken to ask for safe hands in a business of your choosing, sparing your workers from accidents. | ||
| Attend Sermon | Listen to the preaching - or stand up and object to the preacher's words. Mentions: Preacher | Requires a building | |
| Share a Private Moment | Some duties require privacy. A quiet moment together may strengthen your bond, and possibly bless your household with an heir. | Married | |
| Promote Worker | Recognize hard-earned experience with a promotion. They become more productive, less prone to accidents - and worth the higher wage. | ||
| Sign Up for Public Service | A short civic duty - nothing grand. The better your rhetoric, the better the pay. And who knows - you might even make friends - or enemies - among the Town Servants. Mentions: Rhetoric | ||
| Dismiss from Office | Choose someone below you in your chamber and remove them from office. | ||
| Pass the Mantle | If you think your heir is ready to assume the dynasty, you may bid this cruel world farewell and let them take up the mantle. | ||
| Sabotage | Pay the right hands to cause a little chaos - fire, damage, disruption. roguery helps you find someone who won't botch the job… or name names. Governed by: Sabotage Mentions: Roguery | Sabotage improvement | |
| Sell Evidence | Someone will pay for the truth. You might as well be the one collecting. | ||
| Extend a Hand | Send coin with a letter of support. | ||
| Order Release | Clear the charges and order the prisoner's release. The freed soul will be grateful - others may not be. | Judge office | |
| Show Your Skills | Put on a performance to earn tips and public applause. Especially popular among common folk and workers. | Requires a building | |
| Sabotage Courtship | Love is a fragile thing. It would be a shame if something… happened to it. Sow doubt between two lovers and convince them they deserve better. Governed by: Sabotage | ||
| Report Rumors | Dirty clothes, strange noises, secret lovers - people-watch and share your “valuable findings” with the informants. No proof is required. Mentions: Roguery | ||
| Socialize at the Inn | Buy a drink, share a laugh, make a friend - or a future favor. | ||
| Ask Spouse to Help | Ask your spouse to lend a hand in the business. Prosperity grows in the ledgers, if not always in the bedroom. | Requires an owned building; Married | |
| Call Off Courtship | Whether the match has proven disappointing, too expensive, or simply outpaced by a better prospect, you may withdraw at any time. | ||
| Suppress Crime | Coordinate patrols and raids. Crime does not survive sustained pressure. Mentions: Colonel | Colonel office | |
| Mentor | Provide hands-on training to a worker. Experience gained brings them closer to promotion. | ||
| Beat Up | Hire thugs to beat up a chosen rival. It's less about random thuggery and more about strategic intimidation - if you're skilled in martial, you understand the language of force, even when you outsource it. Governed by: Beat Up Mentions: Martial | Thrashing improvement | |
| Make a Threat | Use what you know - and let them know you know it. With evidence in hand and rhetoric to uphold it, the warning doesn't need repeating. Mentions: Rhetoric | Threatening Letter improvement | |
| Torture a Prisoner | Within locked walls, suffering can be administered to those already stripped of freedom. Governed by: Torture Mentions: Dungeon Master | Dungeon Master office | |
| Train Your Child | Spend time together - skills are learned quickly at that age. | ||
| Train Skill | Invest in a worker's training, hoping they will repay the effort. | ||
| Train in Profession | Gain experience in your profession through focused training. | ||
| Equip Armor | Give a worker a piece of armor from your inventory to protect themselves in dangerous situations. | ||
| Equip Weapon | Give a worker a weapon from your inventory to better defend themselves when faced with danger. | ||
| Search the Wrecked Caravan | Search the wrecked caravan - broken scraps still earn a little coin. Keep salvaging it until there's nothing left to take. | Requires a building |
